Microlite20 RPG Games
In this week we are going to play an RPG game, a game called Microlite 20. It is quite confusing for me, especially when we try to create character. We need to define the race and classes. Each race have their own advantage. Our attack and HP also depends on dice roll, but it is bad that i always get a low number. For the quest, the lecture have provide us with "The Bandit Chief" quest that requires one GM and 2 players,which i cannot complete, because my character have already die before it reach the final stage.Using A.G.E framework, in the action side, since we only play one quest at a time, i can only said that player can attack by rolling a die and to choose item they want to use on battle. Because the quest is about defeating monster. Maybe in other quest, player may be able to talk to the NPC which may result another story. For the gameplay, the main purpose are usually to complete the given quest. The game master will control the flow of the game, so if a quest about defeating an enemy, you must attack and survive from the battle until you complete the quest.
As for the experience player may encounter excitement at first, because the player do not know the flow of the quest, only the game master know everything. So maybe, there will be some unpredictable encounter that will makes the gameplay more exciting. There is also self-identification, which the player may feel because the player can create the character class and race by themselves, which lead to survival, because to continue the quest, the player will have to encounter battle and survive all the way round so their character will not die (since if the character die, you must create a new character to replace). Survival also links to excitement, also links to pride and joy if we ale to defeat the enemy or complete all the quest given by game master.

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